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Oink games

Oink Games Scout (f)

Oink Games Scout (f)

Regular price CHF 25.05
Regular price CHF 24.90 Sale price CHF 25.05
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65 in stock

Pay by invoice (30 days)

You will receive the invoice by email a few days after your order. You can either pay it in full or make a partial payment.

Delivery in 1-3 working days

Fast shipping from the heart of Switzerland!

We pack and ship daily, directly from our central warehouse in the canton of Lucerne (Büron). Quality shopping with Die Post.

30 days return policy

We know how hectic everyday life can be with children. Things can easily get forgotten or something unexpected comes up and then it's evening and the package is still lying unsent next to the door.

Therefore we grant a 30-day right of return!

Additional advantages

  • 100% Swiss service
  • Priority shipping from stock
  • Free postage from CHF 79.-
  • TWINT, Apple Pay, Google Pay, Maestro
  • VISA, MasterCard, American Express
  • 2 years CH warranty
You have been firmly named at the head of a circus. With the members of your circus, you must put on a show that could surprise your audience! Each member of your team has a specific role. To combine the gaps in your team, try to ignore the members of other circus groups! By adding a single extra character, you may unleash a shocking chain reaction that will help you create a show that no other circus could overlook. Will you fight with your current members? Or will you wait and try to recruit others? You can make the best choices in this polished card game! Scout is an extremely stupid and original game. It plays with 45 double index cards, showing different values ​​(between 1 and 10) on each card. When placed in place, the donut is distributed to each card in an orderly and staggered manner. Each player records his hand without being able to change the order of the cards. If you want, you can pivot your card hand to use the values ​​at the other end of each card, but - once again - you cannot reorganize the order of the cards in your hand. On this turn, each player performs one of the following 2 actions: - Play: the player chooses one or more adjacent cards in his hand which have all the same value or which have consecutive values ​​(either increasing or decreasing), then the play these cards on the table. It is not possible if the table is empty (like the first round) or if the combination played is better than the combination currently on the table. A combination is best if there are more cards or if there are cards of the same value instead of consecutive value cards or if there is the same type of combination but with the highest values. When a player makes a combination, he captures the previous cards and the hidden face up place in front of him. - Scout: a player takes a card from one or more extreme combinations of the current one on the table and the place where he or she wants to go in his or her head (in one or more orientations). Anyone who played the previous combination received a 1 PV token to compensate because the combination had not been won. Once by tour, a player can perform the Scout action, then play immediately. When a player throws his hand at the cards or all the players alone have performed the Scout action in the playing area, the shots end. Players receive 1 PV for each hidden face up card, then receive a point for each card in their hand. One plays alone on turns that there are players, the only one who has the most points at the end of the game.

SKU:3109257

Mehr: Play board & family games

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